Archive for June, 2012

DevTools Feature Request: Show Stack Trace In Event Listeners

Thursday, June 21st, 2012

I was asked a question in my DevTools talk at ComoRichWeb this month.

Q: How do the event listeners work when the events are bound with jQuery?

A: Not well. I rarely use that section when using a framework to bind events, because the event listeners never point back to the actual function being bound – instead they link to the jQuery source.

The info you see on event listeners bound with jQuery is not very useful. It shows you the actual function where the events were bound (which is inside of the jQuery source).

Open up this simple event listener test case in devtools (inspect the button and view event listeners) to see what I mean.

What Information Do You Want From Event Listeners?

What I am actually interested in is the actual callback that jQuery is adding. Of course devtools shouldn’t have to handle jQuery (or other frameworks) specifically, but what if it showed the callstack that caused the event to be bound?

So, by setting a breakpoint to the actual event event binding, here is what I got. This is what I am actually interested in:

Solution?

And putting my photo editing skills to the test, here is what it could look like (of course, this should be styled consistently). Clicking on one of the entries in the callstack would take you into the relevant place in the scripts panel.

This would be ideal. Is this even possible? Or there is an existing or better way to get around this that I don’t know about?

DevTools Talk – Slides and Links

Thursday, June 21st, 2012

I presented on using Chrome Developer Tools at ComoRichWeb, a web developer user group in Columbia, MO on June 20th. Here are the slides and some other links:

Slides and Demo

Other Links Mentioned in the Talk

We had a good turnout last night, was glad to get a chance to share some front-end development tips with local developers.

FileReaderSync

Friday, June 1st, 2012

I have been working on updating the FileReader.js JavaScript file reading library lately to help out with a few different projects. This library has provided a quick way to get started with reading files on a few different projects, like mothereffinganimatedgif.com and Instant Sprite.

One thing I noticed was that there is a FileReaderSync API, meant for loading files synchronously.

You might wonder why on earth would you want to load a file synchronously in your browser – that seems like it could block the entire UI until the file is loaded! It turns out you can’t, at least not in the normal window context. FileReaderSync only exists inside of the context of a WebWorker:

Implementation

View a A working JS Fiddle using FileReaderSync.

I also wrote about how to load web workers without a JavaScript file, but this technique works just fine using a normal external reference.

markup

<input type='file' id='files' multiple onchange='handleFileSelect()' />

page javascript

function processFiles(files, cb) {
    var syncWorker = new Worker('worker.js');
    syncWorker.onmessage = function(e) {
        cb(e.data.result);
    };
 
    Array.prototype.forEach.call(files, function(file) {
        syncWorker.postMessage(file);
    });
}
 
function handleFileSelect() {
    var files = document.getElementById('files').files;
    processFiles(files, function(src) {
        var img = new Image();
        img.src = src;
        document.body.appendChild(img);
    });
}

worker.js

self.addEventListener('message', function(e) { 
    var data=e.data; 
    try { 
        var reader = new FileReaderSync(); 
        postMessage({ 
            result: reader.readAsDataURL(data)
        });
   } catch(e){ 
        postMessage({ 
            result:'error'
        }); 
   } 
}, false);

The jsFiddle demo is a little more complicated than this, since it handles checking for support and an inline worker.

Gotchas

Something that was a little weird is that since you can’t detect support from the main window, I need to spawn off a worker to post the message of whether it supports FileReaderSync. See a jsFiddle to detect FileReaderSync support. There may be a better way to do this, but I don’t know of it.

This can be pretty complicated, but I have been tying it all into the filereader.js plugin, to make reading with FileReaderSync just an option along with the standard FileReader

Performance

It’s hard for me to accurately measure the performance. On one hand, the FileReaderSync seems to load the images in a slower time per image (measured in milliseconds). I assume that this is due to the overhead and message passing with the worker, or possibly because it is a newer implementation.

However, on large images and videos, it definitely feels like the UI does not lock up as much when processing the files.

Purpose

I feel like maybe part of the point of this API is when you want to some heavy lifting with the file after it is loaded but still inside the worker, which isn’t currently supported in FileReader.js. I could imagine ways this use case could be supported though (maybe by passing in a process() function as a string that the worker could call?

Check out the FileReader.js demo and see if you can tell a difference! I’d love to get any kinks worked out and get some feedback – I have been thinking of setting up a js-file-boilerplate project on Github to tie together a bunch of this functionality in a sample project.